Solidworks Tutorials, etc.

Table of Contents

Misc. Web Blueprints for Practice

Group 1
Group 2

CSWA Exam Prep Course


Solidworks: Help

Solidworks Tutorials Section (website)

Solidworks Tutorials (from inside application):

Basic Techniques
Design Evaluation and Simulation
Advanced Techniques
CSWP/CSWA Preparation

Solidworks CSWA Tutorials

SolidWorks 2014 Essential Training
Sheet Metal Design with SolidWorks
Sheet Metal with SolidWorks: Enclosure Design Project
SolidWorks Rendering with PhotoView 360
Up and Running with eDrawings
Modeling a Motorcycle Engine with SolidWorks
Surfacing with Solidworks
Weldments with Solidworks
Modeling a Bicycle Frame with Solidworks

Table of Contents

Book: Solidworks 2013 Bible

Table of Contents

Personal Knowledge Base

Problems / Solutions (account name is Eric Schuurman)

CSWA Exam Prep Course

Extruded Boss and Extruded Cut
Extend sketch profiles to create extruded bosses to add material and extruded cuts to remove material. Use sketch relations and dimensions to define sketch profiles. Understand some of the options for extruded features. Add material with an extruded boss and remove material with an extruded cut.

Revolve sketch profiles about an axis to add or remove material. Create sketches, with the proper entities, relations, and dimensions that facilitate revolved features. Understand some of the options for revolved features.

Move a sketch profile along a path to create a swept feature. Use sketch relations to create a sketch path relative to other sketches in the part. Understand some of the basic options for swept features.

Fillets and Chamfers
Create rounded or beveled edges using fillets or chamfers, respectively. Understand general filleting rules to facilitate better modeling practices. Create and understand some of the options for constant radius fillets. Create and understand some of the options for chamfer features.

Design Intent: Part Orientation
Understand the importance of picking the correct sketch plane for starting a part. Choose the starting feature and starting sketch plane for a part. Understand how the choice of a starting sketch plane can affect the drawing.

Design Intent: End Conditions
Review the various end condition options for extruded features. Examine the end conditions defined by distance from the sketch: Blind, Through All, and Midplane. Examine the end conditions defined by existing 3D geometry: Up to Next, Up to Vertex, Up to Surface, Offset from Surface, and Up to Body. Identify geometry differences based on the selected end condition.

Starting a Sketch on a Plane or Face
Understand the difference between starting a sketch on a plane or planar face. Create the first 2D sketch profile on a reference plane. Create additional 2D sketch profiles on planar model faces of the part.

Sketch Entities: Lines and Centerlines
Create lines and centerlines as entities in a sketch. Understand the options for creating lines in a sketch. Draw lines that are vertical, horizontal, or at a specified angle. Use centerlines for relations and dimensions to facilitate the creation of model geometry.

Sketch Entities: Rectangles
Create rectangles as entities in a sketch. Learn about the variety of tools you can use to create rectangles. Understand when you might choose the different rectangle tools based on the center and corners of the rectangle.

Sketch Entities: Circles and Arcs
Create circles and arcs as entities in a sketch. Learn about the variety of tools you can use to create circles and arc. Understand when you might choose the different circle and arc tools based on points in the center or along the perimeter of the circle or arc.

Sketch Entities: Ellipses and Slots
Create circles and arcs as entities in a sketch. Learn about the variety of tools you can use to create circles and arc. Understand when you might choose the different circle and arc tools based on points in the center or along the perimeter of the circle or arc.

Sketch Relations
Use sketch relations to fully define a sketch and capture design intent. Learn about automatic sketch relations and sketch relations that you add manually. Add relations between two lines to understand common sketch relations. Add relations between circles and arcs to observe additional sketch relations.

Automatic Relations
Use automatic sketch relations to capture design intent as you sketch a profile. Identify the icons that appear on the cursor to signify automatic sketch relations. Create a sketch profile and add automatic sketch relations as you sketch.

Fully Defining a Sketch
Use sketch relations and dimensions to fully define a sketch. Understand the status of a sketch, either under defined, fully defined, or over defined. Evaluate a sketch to determine why it is under defined.

Standard Mates
Use sketch relations and dimensions to fully define a sketch. Understand the status of a sketch, either under defined, fully defined, or over defined. Evaluate a sketch to determine why it is under defined.

Points, Axes, and Coordinate Systems
Create points, axes, and coordinate systems to aid in the creation of features and helps with the use of measurement tools. Explore the options to create reference points, axes, and coordinate systems based on one or more model entities.

Applying Material Properties
Add materials to parts for calculations of mass properties, for use with SOLIDWORKS Simulation, and to modify the appearance of the part. Define the material for a part. Add a custom material to a part. Use configurations to assign different materials to a part.

Using the Measure and Mass Properties Tools
Evaluate the size, weight, and more of a model using the measure and mass properties tools. Understand how the material and coordinate system of a part affect its mass properties. Measure between points and circles to determine the size of a part.

Move and Rotate Components
Explode the various methods for moving and rotating components, including dragging, using the triad, and setting the options in the PropertyManager. Explore the options for detecting collisions between components. Calculate the minimum clearance distance between components. Move and rotate a component by dragging, using the triad, or using the options in the PropertyManager. Identify the clearance between options when moving components. Detect collisions between moving components and other components.

Drawings and Detailing
Create a drawing from an existing part file, insert basic views, and insert and manipulate dimensions and callouts. Make a basic drawing of a part. Insert standard views. Import dimensions from a model into a drawing. Make a change to a dimension. Demonstrate the associativity between the model and its drawings.

Sketch Fillets and Chamfers
Create fillets and chamfers to modify geometry in a sketch. Set the size and options for the sketch fillets and sketch chamfers. Create fillets and chamfers in a sketch. Understand the options for creating sketch fillets and sketch chamfers.

Sketch: Trimming
Trim sketch entities to remove unwanted geometry. Trim sketch entities by their proximity and intersections with other sketch entities. Trim sketch entities using Power, Corner, Closest, and Inside and Outside options.

Sketch: Smart Dimension
Insert driving dimensions into a sketch using the versatile Smart Dimension tool. With a single tool, you can create radial dimensions for arc, linear dimensions between two points, and more. The dimension that appears depends on the entities you select. Insert linear, angular, radial, and other dimensions. Modify dimensions. Move and reattach dimensions.

Global Variables and Equations
Global variables declare a named value that dimensions can be set equal to or that can be used in equations. Equations are mathematical expressions that can define dimension values as well as relate dimensions to each other. Create global variables. Use global variables to set fillet features to be equal radii. Use global variables in equations. Use equations to control dimension values.

Part Configurations
Use the ConfigurationManager to add configurations and modify the part by controlling the suppression state of features and by configuring dimensions. Use the ConfigurationManager to add configurations to a part. Suppress features to represent a different version of the model. Configure dimensions to create different size versions of the part.

Assembly Configurations
Use the ConfigurationManager to add configurations to an assembly and show two versions of its components. Also, explore the advanced options of configuration properties. Use the ConfigurationManager to add configurations to an assembly. Use the advanced options of the configuration properties to control new components and mates. Create two versions of the assembly to represent different available components.

Part Design Tables
Use design tables to quickly create many configurations that change the values of dimensions and the suppression states of features. Set up a model to effectively use design tables. Understand the options when creating a design table. Add columns to a design table for additional dimensions and features to control. Add rows to a design table for additional configurations to create.

Assembly Design Tables
Use design tables to quickly create many configurations that change the suppression states of components, mates, and assembly features. Also, you can use design tables to configure the dimensions of mates and assembly features. Understand the options when creating a design table. Use data validation to restrict values entered in the design table. Set configuration properties to control new mates and components. Change the configuration of components in the assembly design table.

Sketch Mirror
Mirror existing sketch entities with the Mirror Entities tool or by adding symmetric relations. Or, dynamically mirror sketch entities as you create them. Mirror sketch entities that you previously created. Dynamically mirror sketch entities as you create them. Add symmetric relations to sketch entities to mirror the entities.

Sketch: Convert and Offset Entities
Use the sketch tools "Convert Entities" and "Offset Entities" to reference sketch entities and model geometry to create new sketch entities. If the original geometry changes, then the converted and offset entities also change. Create converted entities into a new sketch. Create offset entities. Create a slot using offset entities.

Sketch Contours
Coutour selection options allow individual contours to be selected within a sketch. By making use of contour selection techniques, a single sketch can be used to produce multiple features. Use the Contour Select Tool to pre-select contours for a feature. Use the Selected Contours options for a feature to define areas of a sketch to use. Use a single sketch to generate multiple features. Understand the icons displayed when using selected contours and sharing sketches.

Create reference planes in any orientation using existing reference and solid geometry. You use reference planes for sketching or as a reference for other features. Create reference planes in a variety of orientations from different reference selections. Create reference planes from one or more geometric references.

Hole Wizard
The Hole Wizard feature creates standard-sized holes according to ANSI, ISO, and other international standards. Hole type, size, and placement location are input by the user. Create hole wizard holes. Learn the elements and options of a wizard hole. Create multiple holes in the same feature.

Linear Pattern
Create a pattern of one or more features or bodies in one or two linear directions. Unwanted instances can be left out of the pattern, and spacing and other dimensions may be varied. Create bi-directional linear patterns of existing features. Skip instances in a pattern. Vary parameters of pattern instances.

Circular Pattern
Create a pattern of one or more features or bodies in one or two circular directions. The circular direction is based on a cylindrical or conical face, a circular or linear edge, centerline or axis. Spacing of instances can be controlled in different ways. Create circular patterns of existing features. Vary spacing and range.

Mirror Pattern
Copy instances of one or more features or bodies by mirroring them across a reference plane or planar face. The resultant copy is reversed, as if seen in a mirror, maintaining symmetry. Create mirror patterns of features and bodies. Control results with geometry pattern option.

UI Customization
The SOLIDWORKS user interface (UI) can be modified to suit your needs by displaying the tools you use most. You can rearrange the display of toolbars and the CommandManager and add your own keyboard shortcuts and mouse gestures. Turn tabs on and off in the CommandManager. Learn how to dock and undock toolbars and panes. Add commands to toolbars. Add keyboard shortcuts. Customize mouse gestures.

Editing Parts
Interrogate a part using rollback to understand how it was created. Change the sequence of features and edit features, sketches, and sketch planes. Roll forward through an existing part. Reorder a feature in the FeatureManager design tree. Understand parent/child relationships. Edit sketches and features.

Editing Sketches
Diagnose and repair issues with sketches including extraneous geometry, dangling dimensions, and dangling relations. Diagnose problems in a part. Repair sketch geometry problems. Repair dangling relations and dimensions. Use the What's Wrong dialog. Edit the plane used by a sketch.

Clearance Detection & Interference Detection
Use the Interference Detection tool to identify any overlap between parts in an assembly. Clearance between parts can also be detected using the Clearance Verification tool. Use the Interference Detection tool to identify interferences between assembly components. Explore the options available within the Interference Detection tool. Use the Clearance Verification tool to identify clearances between assembly components. Explore the options available with the Clearance Verification tool.

Exploded Views
Exploded views can be created in assemblies to assist in detailing and visualizing components. Learn how to create an exploded view in an assembly. Use the options within the Exploded View command to explode single and multiple components. Understand the options for exploding sub-assemblies. Automate spacing for multiple components in a chain explode step. Learn how to animate explode steps.

Bottom-Up Assembly Modeling
Create assemblies by adding and orienting existing parts in an assembly. Add mates to connect the components. Create a new assembly from a part. Introduce the assembly FeatureManager design tree. Insert components into the assembly. Move and rotate components. Add mates between components.

Physical Dynamics
Use the Physical Dynamics options when moving components to allow realistic interaction between assembly components. Physical dynamics identifies collisions between faces and allows components to push one another when they come into contact. Understand options within the Move Component command. Use the Physical Dynamics option to simulate interaction between components being moved. Understand the limitations of using Physical Dynamics versus a Motion Study. Learn how to troubleshoot issues when using the physical dynamics option.

Other Patterns
Create a sketch driven pattern, table driven pattern, curve driven pattern, and a fill pattern. These patterns allow you to pattern features in non-linear or non-circular directions. Use sketch points to define a sketch driven pattern. Specify coordinates for a table driven pattern. Convert entities to create a sketch for a curve driven pattern. Distribute features within a boundary using a fill pattern.

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Dassault - Solidworks Tutorials (from inside application)

Basic Techniques

eDrawings/eDrawings Professional (claw-mechanism.easm, create/view/share 3D models and 2D drawings, eDrawings viewer, open Solidworks doc in eDrawings viewer, sharing files, viewing components, shading views, animating models, creating layouts, hyperlinking views, save as eDrawings file, Solidworks part, assembly, drawing, DXF/DWG, 3D XML, Pro/ENGINEER, send, zip, HTML, executable, view>toolbars, large buttons, rotate, isometric, standard views, make transparent, zoom to area, hide others, components tab, show all, make solid, shaded, shaded with edges, hidden lines removed, home, original orientation, show edges when shaded, animating models, animate assembly models and drawing views, next, sheet tabs, previous, continuous play, stop, creating layouts, layout, add drawing views to layout, overview window, add hyperlinked section views, move drawing views to layout, accessing hyperlinked views, section line and detail circle annotations automatically hyperlink, detail callouts, detail views, review-enabled, review enabled, moving components in assemblies, moving subassemblies and nested subassemblies, measuring entities, viewing cross sections, marking up files, saving/viewing configurations, move, move a component, free drag, returning components to their original locations, undo move, use triad, enter values, returning subassemblies to their original locations, right click undo move, moving parent subassemblies, measure, measure entities in part/assembly/drawing, measure edges/circular edges/holes/linear edges/planar faces/distances between points and faces, activate measure, selection filters, select edge, results, measure tab, change dimension units, units, millimeters, distance, cross section, cross section tab, cross section plane, face plane, flip, view normal to plane, insert cross section, marking up files, markup entities: clouds/text/geometric elements/dimensions, comments, rename, cloud automatically resizes to text, reply to comment, reply, options, original comment color, description box, top view, standard views toolbar, comments/replies visible only in original model state, new comment, threaded discussion string, circle, editing comments, edit/delete comments, selected configurations, sace as type, configurations tab, thumbnail images)

Customizing SolidWorks (customization overview, saving and restoring settings, creating custom templates, customizing the user interface, saving custom settings, customize templates, using the same standards, options, customize task pane/toolbars/menus/keyboard shortcuts, create backups of settings, restore original settings, restore settings, start>programs>soliworks version>solidworks tools>copy settings wizard, custom part template, system options, document properties tab, dimensions, dual dimensions display, primary precision, unit precision, annotation styles, annotations, balloons, single balloon, triangle, style, material properties, edit material, solidworks materials, steel, cast stainless steel, custom properties, metadata, companyname, property name, value/text expression, partno, sw-material@part1.sldprt, evaluated value, search criteria, metedata in a drawing sheet, shared network location, file locations, specify folders, specify a file location for document templates, create custom drawing template, novice, edit sheet format, note, customize text, linking text to custom properties, text format, link to property, sw-author, model in view specified in sheet properties, sw long date, edit sheet, make drawing from part/assembly, predefined view, orientation, setting document properties, drafting standard, iso, overall drafting standard, units, unit system, mmgs, drawing template, save as type, saving and restoring custom settings, task pane, float/dock/collapse task pane, commandmanager, customize commandmanager, categories, flyout toolbar, buttons, curves, use large buttons with text, toggle commandmanager visibility, toolbars, customize toolbars, standard views toolbar, explode sketch, jog line, isometric, trimetric, float/dock toolbar, hide/show items on menus, shortcut menus, customize menu, bend table, object, open drawing, shortcut keys, rectangle, rectangle propertymanager, create custom part template, sheet formats, show folder for, reset, restore factory defaults, backup folder, auto recover, recovery files, backup, backup file, color options, viewport background, color scheme settings, basic colors, background appearance, plain (viewport background color above), top gradient color, bottom gradient color, gradient (top/bottom colors above), grid lines>minor, save as scheme, new scheme name, grid/snap, save user interface settings, setting system options, arrow key navigation of feature manager, display/selection, anti-alias edges/sketches only, smooth model edges and sketch lines, personal interface settings, keyboard shortcuts, menu customization, toolbar layout)

Import/Export (gasket w/logo, import/export basics, export model as different file type, diagnose/repair import errors, repair common import errors, import diagnostics, import IGES file, insert DXF file, export as STL file, import surfaces from IGES, closed volume, create a base feature, .iges, .igs, file of type, options, general, surface/solid entities, try forming solids, solid entities, featuremanager design tree, feature recognition, featureworks, recognize imported features as editable solidworks features, extrude feature, hole features, imported solid body, edit definition of recognized features, featureworks help, featureworks tutorial, DWG, hidden lines removed, front, insert>DXF/DWG, import to part as, 2D sketch, next, DXF/DWG import dialogue box, DXF/DWG import-document settings, add constraints, relations, constraints, DXF/DWG import-drawing layer mapping, merge points closer than, finish, rebuild, repositioning sketch entities, smart dimension, trimetric, extruded cut, direction 1, blind, end condition, depth, change extrusion color, edit appearance, color, shaded with edges, edit imported features, replace imported feature with geometry from new file, cut extrude, export STL file, STL format is for transfer to rapid prototyping machine, triangles, file size, file format, export all bodies, diagnosing/repairing import errors, heal gaps and bad faces, fill in gaps, import diagnostics tool, parasolid, imported surface bodies, gaps between faces, zoom to selection, gap number, number of free edges, invert zoom selection, attempt to heal all, repair gaps and faces, faulty faces, re-knit gaps, create new smaller faces, duplicate face, invalid topology, delete face, model gap patch manually, heal gap, gap closer, repair face, correcting repair errors, recreating missing fillets, fillet, face fillet, under items to fillet, radius, face set 1, face set 2, thicken the model, repair faulty faces and gaps, healing model fails to repair import errors, non-enclosed model, fill surface, lofted surface, 3D sketch tool, knit surface tool, try to form solid, thicken, create solid from enclosed volume, check tools identifies undesirable geometry, heal multiple edges into single edge)

Photoview 360 and Appearances (USB flash drive, appearances, decals, photorealistic renderings, displaymanager, add appearances to part/feature, edit appearances, apply decal, display manager tab, scenes, lights, cameras, view appearances, sort order, history, red low gloss plastic, polished steel, view settings, realview graphics, enable realview graphics, hardware support realview, open part, apply multiple appearances, appearances>plastic>high gloss, blue high gloss plastic, cream medium gloss plastic, featuremanager design tree, brushed steel, appearance target palette, face option, hierarchy, face, features, part, appearance hierarchy, components, bodies, advanced, size/orientation, width, height, tools>options>document properties>model display, automatically scale appearance textures, surface finishes, add decals to the model size, rebuild the model, feature recognition, view orientation, edit decal, render tools, browse, mask image, use decal image alpha channel, rotation, fixed aspect ratio, mapping, along axis, cameras, scenes, lighting, using a camera view, adding appearances to components, changing/editing scenes/lighting, final render, shadows, tools>add-ins, preview window, perspective view, integrated preview, render tools tab, working with cameras, view scenes, lights and cameras, camera, camera view, lights>neon tube, blue neon tube, working with scenes, environment, reflections, change scene first then adjust lights/reflections/shadows, context backgrouds, 3 point faded, scenes>studio scenes, reflective floor black, background, edit scene, floor, floor reflections, advanced tab, environment rotation, illumination, background brightness, rendering brightness, adjust scene illumination first then other lights as needed, working with lighting, special lighting effects, caustics, control shadow direction and length, lights, directional2, on in Photoview, edit directional light, shadow softness, Photoview 360>options, output image settings, output image size, 640x360 (16:9), use background aspect ratio, fixed aspect ratio, detailed post-processing adjustments, final render window, options, Solidworks help: final render window, save image)

Toolbox (add standard hardware components to assembly, enable Solidworks toolbox, tools, add-ins, Solidworks toolbox, Solidworks toolbox browser, toolbox lessons, toolbox basic lesson, smart fasteners lesson, adding hardware to an assembly, editing hardware in an assembly, hole wizard, features toolbar, hole type-iso, standard-iso, type-drill sizes, size-12.0 dia., end condition-through all, options, position tab, variety of holes for various standards, counterbore, countersink, straight tap, tapered tap holes, multiple holes, toolbox fasteners, quickly create holes and fit with appropriate fasteners, quickly populate hole wizard holes with toolbox fasteners, Solidworks help: Solidworks toolbox overview, Solidworks help: smart fastener overview, creating an assembly, coincident mates, adding a hex bolt, design library, toolbox, iso, bolts and screws, hex bolts and screws, configure toolbox, toolbox administrator, configure, toolbox settings wizard, hex screw grade AB iso 4014, configure component propertymanager, M12, size, 50, length, part numbers, add, description, smartmates, mate references, concetric mate, insert components propertymanager, nuts, hex nuts, hex nut grade C iso-4034, change length of bolts, edit toolbox component, 60, part number unassigned, automatically add fasteners to assemblies, configuring smart fasteners, adding smart fasteners, editing smart fasteners, configuring smart fasteners browser, lens mount assembly, hole wizard standards, ansi b18.2.3.5m, reassign, bolts and screws, hex head, heavy hex bolt, ansi b18.2.3.6m, smart fasteners page, fasteners to use with non-hole wizard holes, browse, ansi inch, countersunk head, countersunk elevator bolt, washer sizes, exact match, automatic fastener change, change stack components when fastener size is changed, populate all, editing smart fasteners, results, series components, change fastener type, machine screws, hex screw, adding washers and nuts, properties, 1.5, thread length, series components, bottom stack, add to bottom stack, narrow flat washer type B, machine screw-nut hex, jam hex nut, pan cross head bolt, edit smart fastener)

Design Tables (design tables create several variations of a part, basic parts, assemblies, drawings, Microsoft Excel, renaming features/dimensions, displaying feature dimensions, defining/verifying geometric relations, creating a design table, displaying part configurations, editing a design table, renaming features, give meaningful names to features, featuremanager design tree, tools, options, system options, feature manager, name feature on creation, display/hide all dimensions for all features of a part, annotations folder, show feature dimensions, rebuild, hide all dimensions, hide, show all dimensions, view, dimension names, rename dimensions, primary value, dimension propertymanager, verifying relations, geometric relations, design intent, edit sketch, normal to, centerline, add relation, midpoint relation, center point of circle, selected entities, propertymanager, midpoint, fully defined, display/delete relations propertymanager, display/delete relations, relations, all in this sketch, filter, insert a new design table, embed new design table directly in document, different configurations, isometric, details, annotation properties, always display text at same size, text scale, 1:1, pan, re-open worksheet, configurationmanager tab, tables, edit table, source, blank, edit control, block model edits that would update the design table, options, new parameters, new configurations, Excel toolbars, first instance, column header cell, modify dialogue box, resize worksheet, $STATE@, dimension value, viewing configurations, make changes to design table, toggle visibility of featuremanager design tree, OLE objects, zoom to fit, delete design table)

Weldments (box, weldment structure as a single part, structural members, cut list, trim/extend features, end caps, gussetts, weld beads, weldment drawings, cut list (before update), cut list (after update), custom properties, view individual body of weldment part, weldment parts, 2D/3D sketches define basic weldment part framework, sketch segments, feature manager design tree, weldments toolbar, weldment feature, 2 default configurations, configurationsmanager, default <as machined>, default <as welded>, weldment default configurations, selections, iso, standard, square tube, type, 30 x 30 x 2.6, size, weldment profiles, custom weldment profiles, create a custom profile, path segments, group 1, settings, apply corner treatment, end miter, zoom to area, mitered corners, straight segments, curved segments, groups, new group, parallel segments, butt, create new group, end butt1, end butt2, corner treatment dialogue box, override corner treatment, trim order, set corner specific weld gaps, gap between connected segments in same group, weld gap, corner treatment, end condition, extrudes, update the cut list, cut list item sub-folders, cut list table, cut list needs to be updated, cut list is up-to-date, rectangular tube, 50 x 30 x 2.6, rectangular profile, orientation, rotation angle, trimetric, trim/extend, corner type, end trim, bodies to be trimmed, bodies list, defining the trimming boundary, face/plane, face/bodies, keep/discard, trimming, allow extension, parameters, thickness direction, inward, thickness, offset, use thickness ratio, thickness ratio, chamfer corners, chamfer distance, end cap offset, adjoining planar face, triangular/polygonal profiles, supporting faces, profile, triangular profile, profile distance1, profile distance2, inner side, gussett thickness, chamfered gussett, location, profile locates at mid point, fillet size, face set 1, face set 2, intersecting edges, other side, rotate view, view toolbar, fillet weld beads and annotation, cut-list-items, display annotations, toggle selection filter toolbar, filter faces, clear all filters, selection filter, mirror entities, construction line, sketch toolbar, weld symbols, changing the pierce point, I-beam structural member, I-beam profile, sb beam, 80 x 6, locate profile, creating a sub-weldment, group related entities, sub-weldments, create sub-weldment, insert into new part, transfer, solid/surface body, file name, sub-weldment part, model view, insert, drawing view, model, part/assembly to insert, more views, dimension type, true, model items, source/destination, entire model, marked for drawing, weld annotations, creating cut list items, cut lists group indentical items and isolates misc. items, window, update cut list, part number, description, partnumber, value/text expression, evaluated value, property name, update the drawing sheets, weldment cut list, edit cut list format, use document font, adding a column to a cut list, column right, column properties, cut list item properties, title, formatting, entire table, column width, row height, adding balloons, auto balloon, balloon layout, layout balloons to square, creating drawing view of single body from weldment part, view orientation, relative view, scope, selected bodies, bodies for creating view, front, first orientation, second orientation)

Sheet Metal: Forming Tools (preformed sheet metal tools, design library, sheet metal part design, formed louver, sheet metal part, configuration, formed extruded hole, link formed extruded hole, preserve forming tool updates, appearance, placement sketches, flat patterns, assign punch IDs, punch tables, forming tool, preconfigured louver part, design library forming tools, feature manager design tree, louvers, task plane, design library tab, forming tools folder, all subfolders to be marked as forming tools folders, inserting a forming tool, form tool configuration, w20, placement face, louver rotation angle, flip tool, position tab, inferencing, smart dimension, tools, dimensions, smart, replacing forming tools, louver forming tool, extruded hole forming tool, edit feature, link, link to form tool, extruded holes, modifying the extruded hole forming tool, edit sketch, rebuild, edit extruded hole feature to sync with change to linked extruded hole, forming tool profile, flat pattern visibility, override document settings, show profile, unsuppress, suppress, creating punch IDs, add punch ID to formed hole to facilitate identification in punch tables, embosses, properties, property name, punchID, type, text, value/text expressions, inserting a punch table, flat pattern view, form features, library features, sheet metal bodies, make drawing from part/assembly, drawing, sheet format/size, origin, edges, faces, features)

Surfaces (nozzle, zero thickness, extrudes, revolves, slope control, sweeps, trim, untrim, extend, knits, smooth extended curves, like those used in automobile fenders, lines, arcs, splines, sketch points, lofts, fills, planar, move/copy, thicken, surface lofts, solid loft, start/end tangency, guide curves, lofted surface, profiles, start/end constraints, normal to profile, start tangent length, end tangent length, swept surface, path, merge smooth faces, merge tangent faces, split line tool, type of split, projection, sketch to project, faces to split, loft syncronization, twisted loft profile, vertex, connector, tangency to face, start tangent length, end tangent length, knit surface, knitting surfaces combines 2 or more adjacent surface bodies into one, knit surface, surfaces toolbar, surface bodies, feature manager design tree, surfaces and faces to knit, knit surface does not change the appearance of a model, filled surface enclosing an open area, constraint curves, filled surface, select open loop, patch boundaries, edge settings, preview mesh, tangent, curvature control, apply to all edges, fix up boundary, planar surface, bounding entities, revolved surface, direction 1, blind, revolve type, angle, move/copy bodies, moving a surface, moves/copies/rotates bodies and surfaces, solid and surface or graphic bodies to move/copy, copy, translate, options, trnaslate/rotate, trim surfaces, trim type, mutual, trimming surfaces, remove selections, pieces to remove, extruded surface, hidden lines visible, mid plane, end condition, depth, shaded with edges, number of copies, rotate, rotation reference, linear entity, coordinate system, pieces to keep, hide, standard, trimming surface/plane/sketch, keep selections, delete solid/surface, solid/surface bodies to delete, untrim surface, patching a surface, selected face/edges, extend edges, merge with original, thicken surface, thicken parameters, surface to thicken, thicken side 1, thickness)

Fillets (click here)

Revolves and Sweeps (click here)

Pattern Features (click here)

Lofts (click here)

Sheet Metal (click here)

Assembly Mates (click here)

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Design Evaluation and Simulation

SolidWorks SimulationXpress (design analysis, fix face, analysis wizard, system of units, fixture, force, run simulation, meshing process, tetrahedral pieces, nodes, translations, analyzing the model, calculating maximum force, linear static assumption, linearity assumption, elasticity assumption, static assumption, dynamic analysis, non-linear analysis, mesh density, von Mises Stress, equivalent stress plot, displacement plot, analysis report, elastic modulus, Poisson's ration, yield strength, mass density, MKS, SI, add a force, loads, FOS (factor of safety), eDrawings, stress distribution)

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Advanced Techniques

Routing: Electrical
Note 1: 'Saving the Harness' steps in the tutorial didn't make sense in SW 2014 student edition. See problem/solution Q: How do I save a harness...
Note 2: From 'Importing From-To Information' part of the tutorial on, the steps didn't work or make sense in SW 2014 student edition. It was impossible to place components from the from-to list. They just hung in random 3D space.

(box with harness, electrical routing, model cables or harnesses, electrical routing tools, add routing, set routing options, manually create a route, electrical routing design library, specify wires and pins, split route, import route, create drawing from route, tools>options>routing, automatically route on drops of clips, Solidworks routing, start up column, edit route, insert plug connectors, inserting connectors, route properties propertymanager, route harness, 3D sketch mode, auto route propertymanager, routing library, save route assembly externally, rotate view, plug-5pindin.sldprt, access the design library, routing library troubleshooting, options>routing file locations, create route using auto route, cpoint, connection points, auto route, current selection, specifying wires and pins, edit wires, add wire, 20g blue wire, select path, edit wires propertymanager, from-to parameters, exit sketch, about specifying wires, different wire configurations, add multiple wires, insert clips, route through clip, connector, insert components propertymanager, routing from split point, add relations, tangent, specify new cable wires, saving the harness (see notes 1 and 2 above), save harness and references to new assembly, referenced virtual subassembly, references, harness references, browse, save as with references dialogue box, import from-to information, from-to lists, electrical designers, connector part numbers, wire specifications, about the routing library, collection of prespecified routing components, clips, plugs, default routing library settings, start by from-to, electrical routing toolbar, from-to list file, start a new assembly, inserting components, insert component propertymanager, about from-to lists, XML tables, Excel spreadsheets, insert route connectors, connecting the route, route guidelines, guidelines, merge guidelines to form routes, save sketch, flattening the harness, virtual component, flatten route, same as assembly, rebuild, drawing options, BOM, cut list, connector tables, balloons, flatten route propertymanager, flatten type, annotation, flatten options, display 3D connectors, electrical BOM, length field, flattened configuration)

Routing: Pipes and Tubes
Note: Numerous issues with this tutorial. Rebuild issue begins at 'Starting the Route' when clicking 'start by drag/drop' and dropping the flange. Issue with splitting entity for ball valve assembly. 'Route drawings lesson' part opens displaying a part different from whats shown in tutorial. Other issues as well.

(skid with filter/regulator/piping, pipe and tube routes, customizing a routing template, add parts to routing, library, create route paths, route drawings, BOMs, bill of materials, auto balloons, path of pipes or tubes between components, route subassembly is always a component of a top level assembly, 3D sketch, centerline of the route path, activate Solidworks routing, Solidworks routing, tools>add-ins, Solidworks help: routing, default routing template, standard assembly template, special routing-related model data, custom routing template, hidden files and folders, routing library manager, file locations and settings tab, routing template, default template location, routing template does not appear in folder, assembly templates, options, units, unit system, IPS, routing file locations and settings, load default, add parts to routing library, rubber tubing part, flanges, fittings, pipes, design library tab, tees, tubes, create new folder, add to library, items to add, save new components to external files, filter, regulator, shadows in shaded mode, starting the route, list all configurations, slip on flange 150-nps4, route properties propertymanager, elbows, bends, route subassmbly, save route assembly externally, virtual component, routing options, stub of pipes, route segments, endpoint, horizontal flange, routing points, hide all points, cpoint1, connection point, add to route, connect route segments, line, new segment of pipe added, add relations, alongz, z axis, confirmation corner, pipe segments, save route parts externally, route points, components, add tee fitting, edit route, 3D route sketch, split entities, split point, add a flange, create an orthogonal route, auto route, current selection, alternate paths, add a ball valve assembly, ball valve with flanges, manually sketch a route, sketch fillets added automatically, closer look at 3D sketches, orientation of plane, xy pointer, zx pointer, manual route, coincident, weldment, isometric, create a flexible tube route, tube fittings, edit components, view routing points, start route, tube, use flexible hoses, stub of tubing, drag endpoints, flexible tube route, right click cpoint and select add to route, spline, standard sheet size, D-landscape, model view propertymanager, insert a view, part/assembly to insert, display style, dimension type, true, BOM type, parts only, BOM table, description column, column property, column type, route property, property name, change scale of view, add balloons, square, ignore multiple instances, balloon edges)

Circuitworks Basics (cellphone circuit board, ECAD data, IDF 3.0, filter features, Solidworks component, assembly, enable Circuitworks, Circuitworks>open ECAD file, preview image, editing properties, modify ECAD component heights, ECAD component properties, zero height, wireframe, reference designator prefix, filter out plated holes, larger than, filter out, build a component model, 0402c-avx, component library, build model, process complete, component icon, view component library, library, Circuitworks>component library, setting Circuitworks options, Circuitworks>Circuitworks options, Solidworks import, zero-height components, ignore, build assembly, build, clear origins, change ECAD properties in Solidworks, reference designator value, Circuitworks tab, component instance dialogue box, ref. des., change component names/part numbers/reference designators from inside Solidworks, update, close, annotating components, Circuitworks>annotate components, add, hide all types, all annotations, view menu, remove, include all referenced components, add prefix, export assembly to Solidworks, compare to original, Circuitworks>export to Circuitworks, select top face of board component, process complete, compare, save exported model)

Molded Product Design: Advanced (mouse model, stylized molded products with multiple components, design molded products, best way to break up master part into various molded housings, molded parts retain associativity, base part: insert part, split part: split, multibody: save bodies, master part, move/copy, design workflow, create master part, break out individual parts, add features to individual parts, create assembly from individual parts, creating the master part, design intent, common reference, include only design details in master part for parts that share a common reference, base/split part techniques, part line quilts (surfaces), techniques to use, single designer: multibody technique, multiple designers: base or split part techniques, design team, recommended technique, derived parts, in-context assembly, performance, best practice for design, master part methodology, injection molded components, base part techniques, insert part, transfer, solid bodies, surface bodies, cut with surface, selected surface for cut, flip cut, tile horizontally, align all documents to new assembly document origin, rebuild, split part technique, split, trim tools, trimming surfaces, cut part, don't open any referenced documents, create assembly, browse, assembly file, insert components, change the master part, edit sketch, multibody technique, multibody technique keeps bodies in multibody part instead of as separate parts, save bodies, save bodies command advantages, insert>features>save bodies, continue (ignore error), save modified documents dialogue box)

Mold Design (telephone handset, mold tooling, mounting bosses, fastening features, molded products, core, cavity, core: male, cavity: female, inner surface, outer surface, parting surface, liquid plastic, metal, injected, draft analysis, undercut analysis, draft, scale, parting lines, shut-off surfaces, tooling split, core, realview graphics, insert mounting bosses, show, select a face or 3D point, select circular edge to position the mounting boss, select direction, select other filter faces, boss type, pin boss, hole, enter diameter of the boss, select mating face, enter draft angle of the main boss, enter height of the hole/pin, enter number of fins, mirroring the mounting boss, plane, front, hide, mirror, mirror face/plane, features to mirror, checking for draft, create the mold, draft analysis mold, parting line tool, ruled surface, replace face, isometric, direction of pull, reverse direction, analysis parameters, draft angle, face classification, rotate view, positive draft, negative draft, color settings, requires draft, straddle faces, default draft colors, zoom to area, undercut analysis, direction 1 undercut, direction 2 undercut, occluded undercut, straddle undercut, draft, type of draft, dimetric, select tangency, applying scaling, shrink factor, scale, scale dimensions/sketches/reference geometry, solid and surface or graphics bodies to scale, solid bodies, centroid, scale about, mass properties, density, mass, volume, uniform scaling, scale factor, generating parting lines, parting lines separate core from cavity, model ejection requirements, faces must draft away from core/cavity parting line, design specifications must include minimum draft angle to test against, cavity side: positive draft, core side: negative draft, surfaces must display draft angle greater than minimum specified by design specifications, no straddle faces, parting lines, message, edges, create shut-off surfaces, closed-loop chain, chain edges, closed loop, partial loop, system-generated parting lines, entities to split, split faces, split line, about straddle faces, mold parameters, positive, negative, no draft, straddle, straddle faces, no draft, requirements to separate core from cavity, closer look at parting lines, create parting lines: automatically/manually/multiple parting line feature in single part/partial parting line features, add shut-off surfaces, tooling block, shut-off surfaces close through holes, edges, knit, filter loops, show callouts, contact, shut-off surfaces fill types, surface patch, tangent, no fill, lofts, sweeps, planar surfaces, cavity surface bodies, core surface bodies, surface bodies, core surface, create parting surfaces, parting surface, mold parameters, perpendicular to pull, distance, options, knit all surfaces, show preview, parting surface bodies, tooling split, rotate view, rib, first reference, offset distance, flip, block size, interlock surface, taper, add a side core, core tool, extraction direction, end condition, cap ends, core bodies, inserts, filters, trimmed ejector pins, move/copy bodies, translate/rotate, solid and surface or graphic bodies, translate, delta Y, display core/cavity entities, enhancing mold visibility, color, transparency, transparent amount, multibody part, design intent, insert into new part, create tooling assembly, part/assembly to insert)

Sketch Blocks (crane assembly, quickly develop conceptual models of mechanisms or linkages, parts can pivot/slide/rotate, layout sketches, design variations, create layout sketches using minimum dimensions and relations, freeze subset of entities in a sketch to manipulate a single entity, manage complex sketches, edit all instances of blocks simultaneously, rotation, sliding motion, nested blocks, sketch, line, smart dimension, scale blocks, make block for each sketch entity, linkage, frozen motion, make block, block entities, rebuild, fix, horizontal, edit sketch, add relation, exit sketch, test linkage, point, selected entities, insert block, blocks to insert, browse, moving/renaming blocks, properties, name, drag/rotate/position an unconstrained block, restricted block movement, definition, link to file, changes made to original file propagate to all instances of the block or nested block, same block, parameters, block scale, zoom to area, coincident, zoom to fit, block rotation, colinear, insert single nested block as opposed to multiple blocks, edit multiple blocks simultaneously, shorten block list in featuremanager design tree, manage scale factor, make block, crane base, piston, cylinder, upper arm, open blocks, exploding blocks, nested blocks prevent motion between sets of blocks below top level, explode dissolves blocks from any sketch entity)

Assembly Visualization (food processor, view/sort assembly components in a list and in graphics area, rank components on custom property values, color spectrum reflects relative component values, sort component list by properties, apply colors to visualize/compare component sorting properties, hide components, create/sort by equation, edit property values, save sorted list to external file, assembly visualization tool, assembly visualization tab, relative value of mass, list of icons, solidworks help: assembly visualizations tab, visualizing gradient properties, mass, volume, add another color to spectrum, reset all, hiding components, roll to top, roll to end, change sort property, custom properties, more, properties, cost, column header, create equation for sorting, create custom property equations, use formula, quantity, extended cost, unit precision, edit property value, makeorbuy, visualizing discreet properties, discreet values, group identical, assembly visualization color, change color, change default colors, tools>options>system options>colors, color scheme settings, save list as text file, save as display state, add display state, exit visualization, view display state, configurationsmanager tab, display states, update display state)

Advanced Design Techniques (hinge assembly, design intent, layout sketch, suppressing features, part configurations, in context, detecting collisions, extruded boss/base, direction 1, direction 2, mid plane, end condition, depth, thin feature, one-direction, type, thickness, coincident, swept boss/base, profile, path, concentric, extruded cut, through all, hole wizard, hole type, countersink, ansi metric, standard, hole specifications, M8, size, positions tab, smart dimension, controlling screw hole locations with equations, equations create mathematical relations between dimensions, CSK for M8 flat head machine screw, edit sketch, equations, ordered view, name, add equation, value/equation, evaluates to, mirroring screw holes, mirror face/plane, features to mirror, hidden lines removed, offset entities, offset distance, reverse, select chain, convert entities, extend entities, view>sketch relations, adding equations to the layout sketch, manage equations, mirror entities, creating hinge cuts, trim entities, trim to closest, hide, configurations, rollback bar, configurationsmanager tab, add configuration, configuration name, suppress, unsuppress, insert/mate parts in assembly, open documents, part/assembly to insert, view>origins, component properties, referenced configuration, move component, rotate component, about entitiy, rotate, selected item, mating hinges, component, new part, inplace mate, edit component, rebuild, right click rename part, save part (in external file), same as assembly, coradial, blind, dome, faces to dome, save internally (inside the assembly), collision detection, options, all components, stop at collision, advanced options, highlight faces, resize hinge assembly, extrude-thin, all configurations)

Advanced Drawings (section view, projected view, broken out section, crop view, update view, rebuild, smart dimension, dimension text, depth reference, material crosshatch, hatch pattern scale, detailing, auto insert on view creation, center marks-hole-part, center marks-fillets-part, centerlines, model view, orientation, tangent edges removed, spline, autodimension, datum feature symbol, geometric tolerance symbol, note, model items, aligning dimensions, auto arrange dimension tool, annotation toolbar, design library, add to library, marked for drawing, not marked for drawing, assembly drawing views, exploded view, detail view, bill of materials, auto balloons, isometric, scale, custom scale, table template, open table template for bill of materials, equation, balloons, expansion tab)

3D Sketching with Planes (3D sketch plane, surface loft, contour select, 2D sketching with 3D sketch planes, 3D sketching, 3D sketch on plane, add relations, selected entities, midpoint, coincident, inferencing, smart dimension, tangent arc, isometric, plane, first reference, display 3D sketch properties, visibility, relations, circle, concentric, right plane, centerline, spline, 2 point spline, add curvature by applying tangent relations between spline and construction line, parallel, curvature, tangent, perpendicular, property manager, lofted surface, selectionmanager, select closed loop, profile, select group, guide curves, select open loop)

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CSWP/CSWA Preparation

Multibody Parts (building a basic multi-body part, body intersection modelling technique, bridging modelling technique, local operations, modelling technique, overlapping bodies, thin extrude, extruded solid, u-bracket, line, tangent arc, smart dimension, extruded boss/base, blind end condition, thin feature, one direction, add relations, selected entities, collinear, circle, isometric, merge result, combine, operation type, common, solid bodies, sweep, join multiple unconnected solid bodies, merge bodies to create one solid body, swept boss/base, profile, path, circular pattern, pattern axis, angle, number of instances, equal spacing, features to pattern, perform operations on certain portions of model but not others, shell, faces to remove, up to body, solid/surface body, fillet, constant size, items to fillet, edges, faces, features, loops)

Revolves and Sweeps (candlestick holder, revolve feature, sweep feature, extruded cut feature, draft angle, revolve profile, revolved boss/base, line, smart dimension, arc, tangent arc, 3 point arc, parameters, trim entities, trim to closest, add relations, equal, axes of revolution, direction 1, revolve type, blind, direction 1 angle, sweep path, base, boss, cut, open curve, closed non-intersecting curve, self-intersecting, hidden lines removed, temporary axes, foreshortened, add relations, selected entities, display/delete relations, filter, all in this sketch, ellipse, isometric, coincident, swept boss/base, profile, path, follow path, orientation/twist type, shaded with edges, extruded cut, normal to, circle, reverse direction, draft on/off, show display pane, transparency, hide display pane)

Lofts (hammer, base, boss, cut, connect multiple cross sections or profiles, planes, profiles, lofting, flex feature, bend, first reference, offset distance, parallel, reference geometry, options, display shaded planes, coincident, vertex, isometric, standard views toolbar, edit sketch plane, lofted boss/base, clear selections, flip, hidden lines removed, normal to, shaded with edges, bend part with flex, twist, taper, stretch, bodies for flex, bending, select a reference entity, bend axis, triad, trim plane, axis, move triad)

Pattern Features (micropohone housing, linear pattern, circular pattern, circular array, array, oblong cut, equation, revolved base, extruding a thin feature, shell, housing, cylindrical, revolved boss/base, planes, sketch, dimension, sketch fillet, radius, keep constrained corners, virtual intersection point, coincident, zoom to area, witness lines, virtual sharp, actual intersection, zoom to fit, revolve, axis of revolution, angle, thin-walled extrusion, extruded boss/base, offset entities, offset distance, reverse, circle, dimension 1, blind, end condition, depth, thin feature, thickness, hidden lines visible, parameters, faces to remove, select other, shaded with edges, hidden lines removed, extruded cut, centerline, line, tangent arc, mirror entities, fully defined, isometric, through all, end condition, pattern direction, reverse direction, spacing, number of instances, geometry pattern, temporary axes, pattern axis, equal spacing, features to pattern, using an equation in a pattern, spacing angle, equation view, add equation, value/equation, manage equations, instant3D)

SolidWorks SimulationXpress (click here)

3D Sketching (oven rack, sweep path, guide curve, sweep, loft, centerline, routing system, sketching relative to coordinate systems, dimensioning in 3D space, mirror, sweep a circle along a 3D sketch path, mirror all, 3D sketch, line, XY plane, parameters, coincident, existing relations, fully defined, add relations, fix, origin for current coordinate system, line, tab, YZ plane, sketch fillet, swept boss/base, profile, path, 2D sketch, extruded boss/base, normal to, trimetric, direction 1, reverse direction, up to surface, end condition, face/plane, merge result, separate solid bodies, temporary axes, pattern direction, spacing, number of instances, extrusion pattern, mirror all, mirror face/plane, bodies to mirror, isometric)

Sheet Metal (base flange, miter flange, mirror, bend, edge flange, sketch profile, bending a tab, adding a cut across a bend, folding/unfolding a bend, closed corner, sheet metal drawing, bend line notes, base flange/tab, centerline, add a relation, sheet metal toolbar, symmetric, blind, end condition, depth, thickness, bend radius, feature manager design tree, bend allowance, relief type, solid feature, flatten, flat pattern, unsuppress, suppressed, propagation of the miter flange, extruded cut, coincident, midpoint of the edge, link to thickness, direction 1, wireframe, endpoint of the edge, zoom to area, tangent arc, radius, line, arc, tangency, miter flange arc sketches, thickness edge, smart dimension, dimensions/relations toolbar, zoom to fit, isometric, propagate, tangent edge, miter parameters, flange position, offset distance, edit flange profile, flange parameters, profile sketch, mirror a sheet metal feature, features to mirror, add a tab, select midpoint, sketched bend, bend parameters, fixed face, bend angle, use default radius, unfold, bends to unfold, normal to, collinear, through all, fold, collect all bends, bends to fold, creating closed corners, flange angle, angle, legth end condition, custom relief type, relief type, rectangle, use relief ratio, ratio, faces to extend, butt, corner type, flattening and folding the part, bounding box, options, drawings, display style, tangent edges in new views, visible, make drawing from part/assembly, scale, use custom scale, user defined, model view, orientation, more views, (A) flat pattern, rotate view, view toolbar, flip view, bend notes, box-select, text format, use document font, font dialogue box, height, bend notes feature, text editor, note format, associative capabilities, bend line, above bend line, below bend line, with leader, display sheet metal bend notes, hide, leader)

Assembly Mates (milling machine assembly, mates, geometric relationships between the components of the assembly, coincident, concentric, parallel, distance, smartmates, testing mates, editing mates, make assembly from part, assembly, origins, options, graphics preview, inferences, assembly origin, component origin, initial orientation for assembly, part insertion, float, fixed, unfix, isometric, insert components, part/assembly to insert, feature manager design tree, under-defined, collapse items, move component, rotate component, rebuild and save document, assembly toolbar, previous view, view toolbar, entities to mate, standard mates, mate allignment, aligned, vectors, anti-aligned, angular faces, mate pop-up toolbar, add/finish mate, limit mates, collision detection, mate selections, clear selections, flip dimension, renaming mates, use windows explorer to add components, hide components, select other, create mating relationships automatically, drag components, tab, file explorer, task pane, orientation, mate solver, snapping components, move with triad, show rotate XYZ box, deltaX, aligned/anti-aligned, constrained, degrees of freedom, planar face, copying components, reviewing mates, tree display, view features, view mates and dependencies, features folder, path to ground, view mates, mate callout, zoom to selection, view mates dialogue box, rebuild, fully defined, suppress, unsuppress)

Fillets (knob, face, constant radius fillet, variable radius fillet, mirror, symmetry, library feature, face fillet, hold line, radius between faces, edge, radius of the fillet, fillet type, items to fillet, face set 1, face set 2, fillet options, constant size, full preview, fillet parameters, radius, add larger fillet first when filleted edges intersect, hidden lines removed, variable size, variable radius parameters, v1, v2, v3, v4, attached radii, set unassigned, vertices, feature manager design tree, shaded with edges, trimetric, mirror face/plane, bodies to mirror, filleting the parting line, dimetric, tangent propagation, design library, task pane, keyways, configuration, link to library part, reference edge, editing a library feature, bore with square keyway bs 4500p1, edit in context, edit feature, direction 1, blind, end condition, depth)

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Dassault - Solidworks CSWA Tutorials

    1. Preparing For the Exam (competencies, preparation, exam breakdown, exam day requirements, TesterPro client)
    2. Review Exam Questions (start exam, review entire exam, question formats, client interface, suggestions on taking the exam)
    3. Understand Design Intent (orienting the sketch, relations, dimensions, symmetry, view orientation, grouping like features, patterns, extrusion offset, simple cuts, angles, arcs, construction geometry, tangent point, beveled edges, chamfer)
    4. Apply Standard Mates (machine bracket, symmetry, extruded cut, center point, coincident, float, fixed to origin, rotate component, fix, first component in assembly fixed, concentric, smart mates, mate alignments)
    5. Reference Geometry (create user-defined reference coordinate system, positive XYZ, reference point, orienting the axes, define and edit material, mass properties, units, use custom settings, length, decimal places, calculate mass, center of mass, moment of inertia, output coordinate system, evaluate tab)
    6. Drawing Views (standard drawing views, helpful tutorial availlable thru Solidworks, tutorial: advanced drawings)
    7. Simulation and FEA (finite element analysis, simulationxpress, review example in SW tutorials FEA theory, scientific and engineering terms, Poisson's ratio, modulas of elasticity, effect on model behavior, revew tips and links, understand model, understand the physics, set up problems to be solved)
    8. Passing the Exam (Solidworks virtual tester, certificate, certificate I.D.)

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SolidWorks 2014 Essential Training

SolidWorks is the world leader in 3D software for product development and design. Start creating manufacturing-ready parts and assemblies, as well as detailed drawings and bills of materials. In this course, author Gabriel Corbett shows how to create 2D sketches that will become the basis for your 3D models. You'll use the Extrude and Revolve tools to turn 2D sketches into 3D parts, then create more complex geometry with sweep and lofts. Then learn how to use the cut features to remove material and shape parts, and use mirroring, patterning, and scaling to modify parts. Next, you'll combine parts into movable assemblies and subassemblies. Finally, you'll create accurately annotated drawings, complete with itemized bills of materials that relate the final parts and assemblies to a manufacturer.

Topics include:


1. Touring the Interface

Launching SolidWorks for the first time
Accessing and customizing the Ribbon
Touring the shortcut bar and identifying essential keys
Saving, renaming, and managing files
Working with the new view cube, or View Selector
New features in SolidWorks 2013 and 2014

2. Getting Started with 3D

Understanding the 3D world
Creating your first part
The virtual, parametric prototyping environment
The FeatureManager and feature-based modeling
History-based modeling and the rollback bar

3. Basic Solid Modelling

Starting a new sketch
The six steps used in almost all modeling features
The Line and Centerline tools
Using the Circle tool
Adding and removing relationships and dimensions
Understanding relationship types
System options, units, and templates

4. More Drawing Tools

Drawing rectangles
Creating arcs in a sketch
Drawing splines in a sketch
Sketching polygons

5. Sketch Editing Tools

Trimming and extending portions of a sketch
Creating offset geometry
Moving, copying, rotating, and scaling elements
Erasing, undoing, and redoing actions
Using the mirror tools
Creating repeating patterns in a sketch
Using construction lines to build robust sketches
Applying fillets and chamfers to a sketch
Working with slots
Adding text to parts
Using the Convert Entities command

6. Reference Geometry

Working with planes
Placing and using axes
Placing a coordinate system

7. Building 3D Geometry

Extruding a sketch into a 3D object
Using Revolve to create 3D parts
Using Loft to create complex shapes
Refining a loft shape with guide curves
Using the sweep to create wire and pipe shapes

8. Removing Material

Modifying parts using the Extruded Cut tool
Working with the Revolved Cut tool
Using the Lofted Cut tool
Cutting holes and grooves with the Swept Cut tool

9. Refining Geometry

Using fillets and chamfers to smooth corners
Creating repeating rectangular patterns
Creating a circular pattern
Mirroring objects
Using the Shell and Draft tools
Scaling parts

10. Blocks

Working with reusable sketches and blocks
Creating blocks
Designing with blocks

11. Putting It All Together

Understanding the tools for beginning a new assembly
The basic steps in creating an assembly
Mating parts together in an assembly
Working with subassemblies
Linear and circular assembly patterns
Downloading premade parts from the Internet
Using Toolbox

12. Advanced Mates

Mating parts with coincident, parallel, and distance mates
Mating parts with width mates
Mating parts with path mates
Mating parts by aligning planes

13. Hole Wizard

Getting started with the Hole Wizard
Positioning holes in layout sketches

14. In-Context Modelling

Linking sketches to other parts
Linking to layout sketches
Using the Hole Wizard in context

15. Creating Threads on Parts

Understanding threading concepts
Using a helix and Swept Path to create a thread
Understanding internal threads

16. Equations and Design Tables

Using equations to drive a sketch
Working with complex calculations
Integrating Microsoft Excel to manage design tables
Building assemblies using part configurations

17. Part Drawings

Working with drawing templates
Setting up drawing options and sheet properties
Choosing the correct projection angle
Adding model views to a drawing

18. Dimensioning

Creating general dimension notations
Creating ordinate and running dimensions
Dimensioning holes and curved features
Using the autodimension tools

19. Adding General Annotations

Creating holes and callouts
Adding center marks and centerlines to a drawing
Adding item notes
Making drawing revisions

20. Assembly Drawings

Adding assemblies to drawings
Including a bill of materials
Adding balloons to specify parts on an assembly drawing
Adding a title block and sheet properties
Building an exploded view for an assembly drawing

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Sheet Metal Design with SolidWorks

CAD software like SolidWorks makes sheet metal design quick and cost effective. This course gets you up to speed with the sheet metal tools in SolidWorks for designing parts and assemblies, and then takes you on a trip to the factory floor to see the final manufactured results. First, you'll learn to create base features, flanges, and bends that add strength and connections. Then find out how to flatten parts and add holes, cuts, and corners that are manufacturing ready, and use the Convert to Sheet Metal command to convert imported geometry into native sheet metal parts. Author Gabriel Corbett also shows you how to create assemblies from multiple parts, use the Pattern and Mirrors tools to effortlessly duplicate existing work, and then document and export your designs. Finally, take a tour of a sheet metal fabrication company and learn about the machinery and processes that occur during manufacturing.

Topics include:


1. Interface and Sheet Metal Basics

Looking at sheet metal tools
Using and customizing the Ribbon
Understanding sheet metal

2. Sheet Metal Flanges

Creating a base feature
Looking at the Flange tool
Creating tabs
Making an edge flange
Using the Edit Flange Profile tool
Using the miter flange
Making a swept flange
Using the Jog feature
Making hems

3. Sheet Metal Cuts and Corners

Unfolding and folding parts
Making normal cuts in sheet metal
Adding cuts across bends
Making closed corners
Adding welded corners
Making a cross break

4. Converting to Sheet Metal

Using the Convert to Sheet Metal command
Adding sketched bends
Importing geometry
Looking at the rip feature
Creating a lofted bend

5. Multibody Parts

Building a chassis
Using the pattern tools
Using mirror symmetry
Using the split feature
Exporting individual parts

6. Forming Tools

Using forming tools
Modifying a forming tool
Creating a custom forming tool
Forming across a bend

7. Sheet Metal Assemblies

Basic assembly techniques
Adding cuts in context
Creating parts in the assembly
Using patterns and mirrors

8. Sheet Metal Drawings

Using ordinate dimensions
Looking at sheet options (undocumented virtual sharps trick)
Creating flat patterns
Saving to DXF or DWG
Automation with SolidWorks Task Scheduler
Prepping for manufacturing

Bonus Videos:

Laser Cutting
Break Forming
Turrett Punch Press
Computer Numerical Control (CNC)

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Sheet Metal with SolidWorks: Enclosure Design Project

Real-world projects are vital to mastering SolidWorks, and sheet metal enclosures are a perfect example of a typical project. Sheet metal enclosures house and protect circuitry, wiring, and other sensitive electronic parts and frequently require customization by a professional CAD designer. So take a firsthand walk through designing a sheet metal enclosure for circuit boards and panel-mounted connectors, as well as fans, power cords, and switches, with SolidWorks. Gabriel Corbett covers the key techniques for working with in-context parts and assemblies that dynamically adjust based on the master part model. He'll show you how to use equations to drive the size of the box and calculate vent holes, work with circuit boards, and download connector components. Plus, learn how to add decals before prepping the final drawings for manufacturing.

Topics include:


1. Sheet Metal Tools Review

Reviewing the Base tool
Using the Flange tool
Building tabs
Working with the Edge Flange
Making miter flanges

2. Enclosure Design

Building the rough enclosure shape
Designing the cover
Creating the tabs and corners
Connecting the parts with hardware
Adding vents to the design
Working with nested assemblies

3. Working With Circuit Boards and Components

Circuit-board basics
Adding components to the design
Reference documents and data sheets
Panel-mounted components

4. Cutting Holes For Connectors

Placing the board in the enclosure
Adding standoffs and in-context holes
Cutting holes for the connectors
Using block cutouts

5. Adding Graphics

Adding decals to the design
Adding graphics to parts

6. Sheet Metal Drawings

Making assembly drawings
Adding part drawings
Creating flat patterns
Saving to DXF or DWG
Saving to the STEP format
Preparing for manufacturing
Manufacturing resources:

Rapid Sheet Metal (quick turn parts at a reasonable price)
Quickparts (quick turn sheet metal, machine parts, investment casting) (directory of suppliers for just about anything you can imagine) (tradeshow, directory of all sorts of suppliers and contract manufacturers)
PEM (fasteners, download datasheets, CAD parts for libraries, great sheet metal resource)
McMaster-Carr (hardware: screws, bolts, nuts, etc. for download, use part numbers for cross-referencing cheaper suppliers, parts for prototyping)

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SolidWorks Rendering with PhotoView 360

How do you present a technical design in a way that everyone can understand? Try PhotoView 360, which makes it possible to create photorealistic renderings and animations with SolidWorks Professional and Premium editions. In this course, Gabriel Corbett shows you how to transform a SolidWorks model into a fully rendered animation. Learn how to apply materials and textures (including transparency and reflectivity) to parts and assemblies, set up the environment with cameras and lights, and render a final realistic image. The last chapter shows how to animate your scene and output the final video to share with your coworkers or clients.

Topics include:


1. Workflow

Prepping the model
Applying materials
Applying appearances
Adding a scene
Adding lighting

2. Materials and Textures

SolidWorks materials
Modifying texture properties
Working with glass

3. Environment

Using the Options panel
Adding named views
Making scene adjustments
Using the Render panel

4. Cameras

Positioning the camera
Camera options
Rendering from multiple angles

5. Decals

Decal case study
Decal image types
Masking decals
Understanding alpha channels

6. Images Output

Understanding render size
Saving options
Removing the background
Photo and video resources

7. Animations

Setting up a motion study
Getting ready to animate
Running the animation
Adding a virtual walkthrough
Working with the final animation (iMovie, Adobe Premier Elements, Adobe Creative Cloud, YouTube, Vimeo)

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Up and Running with eDrawings

Free eDrawings viewer installer

eDrawings is a free design-review tool for viewing 2D drawings and complex 3D CAD models and assemblies in a compact format. And it's not just for engineers; eDrawings is designed for anyone who needs to review designs and doesn't have access to CAD software. In this course, Gabriel Corbett shows you how to view, print, and review files with eDrawings. Learn how to create and work with views, which give you better insights into your model; add annotations like notes, measurements, and shapes; and view and reply to comments from reviewers. Plus learn to view and share drawings on mobile devices with the eDrawings app for mobile devices.

Topics include:


1. Getting Started

Saving an eDrawings file
Installing eDrawings on a PC
Installing eDrawings on a Mac
Opening eDrawings
Touring the interface on a PC
Touring the interface on a Mac

2. Design Review

Navigating the model
Measuring the model
Working with configurations
Creating section views
Looking at exploded views
Working with 2D models
Reviewing FEA results

3. Annotating Your Drawings

Adding note boxes
Using clouds and other notes
Adding measure annotations
Adding stamps and reviews
Drawing shapes

4. Collaborating With eDrawings

Reviewing comments
Replying to comments
Sending updates

5. Using the Mobile Apps

Installing the eDrawings app
Using the eDrawings app for iOS
Looking at the eDrawings Pro app for iOS
Sharing drawings on an iPad

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Modeling a Motorcycle Engine with SolidWorks

Join Leon van den Heever as he models some of the major internal components of a motorcycle engineā€”a teaching example that will help you master the tools and techniques employed in a typical SolidWorks automotive design project. Here you'll be exposed to many of SolidWorks' tools, including equations and configurations, and learn how some of the available tool attributes can enhance their power. Follow along as Leon sketches and builds the flywheel; connects the connecting rods, valve, pistons, and sprockets; and pulls the components together in a bottom-up assembly.

Topics include:


1. Flywheel Design

Sketching the flywheel (centerlines, arcs, midpoint/tangent/symmetric relations, flywheel profile)
Sketching the dimensions of the flywheel (equations, design intent)
Extruding the flywheel (boss extrude selected contours 2 direction, RMC select other)
Capturing the design intent of the flywheel (instant 3D, design intent, equations)
Building the shafts of the flywheel (revolved boss around profile, convert entities, fast feature buildout, extruded boss draft)
Cutting the shafts of the flywheel (extruded cut, offset entities, saved named views, RMC save)
Cutting the back of the flywheel (revolved cut around profile, convert entities, extruded cut, trim entities, 3 point arc)
Shaping the arc (revolved cut, rollback, style spline, heads up toolbar, temporary axes, roll to end)
Filleting the flywheel (fillets, tangent propagation, ordering, suppression)
Configuring the splines of the flywheel (configurations, parent-child relationships, suppress, sketch fillets, revolved cut, circular pattern, chamfer, fillets)

2. Connecting the Rod, Pistons, and Sprocket

Before we begin (command search)
Starting to build the connecting rod (center rectangle, style spline, 3 point arc, extruded boss, draft, extruded cut, center line, selected contours, offset entities, shift dimension, symmetric/coincident/vertical/equal/midpoint sketch relations, mirror)
Building the details of the connecting rod (extruded cut, shift dimension, reference geometry plane, offset entities, symmetric/coincident/midpoint/colinear/equal/horizontal relations, fillet)
Splitting the connecting rod (configurations, split command)
Roughing out the piston (revolved cut, temporary axes, linear pattern, shell, offset entities, mirror, 3 point arc, chain select, convert entities, extruded cut, symmetric/vertical/horizontal/equal/tangent/colinear relations)
Detailing the piston (reference geometry plane, trim, extruded boss, mirror, rib, fillet, shift dimension, extruded cut)
Creating the valve (revolved boss around profile, fillet, chamfer)
Building the sprocket (equations and variables, gears, configurations, convert entities, extruded boss, trim, circular pattern, temporary axes, pierce, revolved cut, extruded cut,
Creating additional gears (configurations, offset entities, convert entities, extruded boss, extruded cut, circular pattern, temporary axes)
Modeling the camshaft (create series of sketches for fast, progressive feature build-out, circular patterns, hole wizard, mirror, convert entities, extruded boss, offset entities, extruded cut)

3. Assembly

Assembly overview (bottom-up assembly, sub-assembly)
Top-level assembly (sub-assembly, mates, copy with mates (?), configurations)
Piston and camshaft assembly (sub-assembly, mates, make sub-assembly flexible)
Adding subassemblies (sub-assembly, move with triad, width mate, gears)
Adding camshaft gears (mates, copy with mates, gears)
Chain assembly (gears, mates)
Adding appearances (adding appearences at different levels)

4. Conclusion

Goodbye (part previewer)

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Surfacing with SolidWorks

Get up to speed with the surfacing tools within SOLIDWORKS. Gabriel Corbett will teach you the key tools to be proficient with the surfacing package. First, learn how to create basic extruded, revolved, ruled, and offset surfaces. Then dive deeper into modifying surfaces with the Extend Surface, Cut Surface, and Knit Surface tools. Along the way, Gabriel introduces real-world examples that show how surfacing can improve your designs and allow you to create shapes that would otherwise be impossible to build. The course wraps up with some tips for fixing common problems with fillets and solids and manipulating faces.

Topics include:


1. Sketching for Surfaces

Planes for surfaces
Spline creation
3D curve creation

2. Surface Creation Tools

Working with the Extruded Surface tool
Making revolved surfaces
The Swept Surface tool
Building a lofted surface
Boundary surface creation
Filled Surface tool
Making a planar surface
Working with the Freeform surface command
How to offset a surface
Creation of a ruled surface

3. Surface Modifiers

Extending surfaces
Trimming surfaces
Untrimming surfaces
Using the Knit Surface tool
Adding in fillets
Thickening surfaces

4. Using Surfaces with Solids

Fixing corners
Fillet problems
Using the Up to Surface command
Cut with surface
Making a thickened cut

5. Direct Editing Tools

How to delete a face
Moving faces
Replace Face command

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Weldments with Solidwork

The Weldments toolset in SOLIDWORKS helps you quickly design complex welded or bolted structures, and in this course Gabriel Corbett shows you how to get the most out of it. With simple 2D and 3D sketches, he demonstrates how to add various material types from the preloaded structural member's library and build a welded structure. From there, he covers corner options like miter and butt joints, material-positioning options like flipping and mirroring, and options for aligning and connecting the structural members.

See how to build assemblies from weldments and add gussets, weld beads, and end caps. Then find out how to automatically generate documentation such as weldment cut lists and weld tables to add to your drawings. To wrap up the course, Gabriel offers tips and tricks for fabricating your finished design, such as using standard-sized materials for quick and easy production.

Topics include:


1. Understanding Weldments

What are weldments, and why should we use them?
Creating construction planes
Sketching in 2D
Sketching in 3D

2. Structural Members

Adding structural members
Creating groups
Flipping and mirroring
Working with joints
Trimming members
Braces and brackets
Creating custom profiles
Downloading profiles

3. Working with Assemblies

Making an assembly from a weldment
Patterning and mirroring
Adding in nonweldment parts
Adding in weld beads
Working with the Cut list
Creating a bounding box

4. Weldment Drawings

Creating a basic weldment drawing
Adding the Cut list to the drawing
Adding in a weld table

5. Prepairing for Fabrication

Fabrication tips and tricks
Fabrication resources

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Modeling a Bicycle Frame with SOLIDWORKS (advanced)

This SolidWorks Modeling series is for advanced users. I will assume you are comfortable with most of the commands found on the Features tab as well as being well acquainted with using the Reference Geometry commands. Being familiar with all the default Sketch commands will also be assumed. Since this series will predominantly be using Surfacing commands and particularly the complex Surfacing commands, you should already be comfortable using Extruded, Revolved, Swept and Planar Surface commands, along with the Trim and Knit Surface commands.

I will, however, cover the requirements in detail for the commands we will use and strive to model at a pace that if you are an intermediate user and depending on your skill level, you maybe able to follow along as we go. But since the benefit of video training allows us to go back and or pause to keep or catch up, you may have to do that at times, when necessary. Finally, where I consider sketching functions to be basic, I will provide the completed sketches so we can focus on doing the more advanced sketching and featuring together.

With this fast-paced and advanced SOLIDWORKS 2014 course, Leon van den Heever shows how to model the front triangle section of a bicycle frame, using the Loft, Fill, Sweep, Trim, and Knit commands. Learn how to sketch the path profiles, extrude them to get your basic tube shapes, trim the tubes into sections, use Loft and Fill to create transitions between the parts, and, finally, merge and solidify the faces of the model.

1. Modelling

Front-triangle sketch
Sketching the path profiles
Surface lofting the profiles
Extruding the remaining profiles
Lofting and filling
Advanced lofting and filling
Knit and thicken

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Solidworks Tutorials

SolidWorks 2013 Model E-Car Tutorials (part, assembly, drawing, sheet metal, electrical)
SolidWorks Model Foam Airplane Tutorials (part, assembly, drawing, sheet metal, flow simulation, electrical, belt, mastercam, flex)
SolidWorks 2012 Model Boat Tutorials (part, assembly, drawing, sheet metal, flow simulation, mastercam, flex)
SolidWorks Sumo Car Tutorials (part, assembly, sheet metal, drawing, belt)
Solidworks 2014 Solar Car Tutorials (part, assembly, drawing, sheet metal, gears)
SolidWorks 2012 Rocket 1 Tutorials (part, assembly, drawing)
SolidWorks Rocket Sheet Metal Tutorials (part, assembly, drawing)
SolidWorks 2012 CO2 Shell Dragster Tutorials (part, assembly, drawing, mastercam, flow simulation, CAMWorks, threads)
SolidWorks CO2 Rail Car Dragster (part, assembly, drawing, flow simulation, mastercam)
SolidWorks F1 in Schools Car Tutorials (part, assembly, drawing, flow simulation, mastercam)
SolidWorks 2012 Skateboard Tutorials (part, assembly, drawing, cosmetic threads)
SolidWorks P51 Mustang Airplane Tutorial (part, assembly, drawing, flow simulation, mastercam)
SolidWorks Spring Motion Study Tutorials (part, springs)
SolidWorks CO2 Rail Car E Dragster (part, assembly, drawing, flow simulation, mastercam)
SolidWorks Chair 2012 Tutorials (part, assembly, drawing, part profile)
SolidWorks Simple Machines 2012 (part, assembly, motion study)
SolidWorks Speedway (part, assembly, motion study)
SolidWorks 2012 Foot Stool Tutorials (part, part block, assembly, drawing)
SolidWorks 2012 Penny Hockey Tutorials (part, assembly, drawing, mastercam, motion study)
SolidWorks TSA Glider Tutorials (part, assembly, drawing, flow simulation, AI export)
SolidWorks Delta Dart Tutorials (part, assembly, drawing, part profile, flex)
SolidWorks Skyhook Tutorials (part, drawing, AI export, mastercam)
SolidWorks Spinning Top Tutorials (part, assembly, drawing, motion study, mastercam)
SolidWorks TSA Beam Analysis Tutorials (part, assembly, drawing, simulation, part profile)
SolidWorks TSA Bridge Analysis Tutorials (part, assembly, drawing, simulation, excel, part profile)
SolidWorks 2014 Big Shot Tutorials (part, assembly, drawing, mastercam, motion study)
SolidWorks 2014 Bottle Rocket Tutorials (part, assembly, drawing)
SolidWorks 2014 Junior Solar Sprint Car Tutorials (part, assembly, sub-assembly, drawing, electrical, sheet metal, gears, springs)
SolidWorks Rings and Things Tutorials (part, mastercam)

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Solidworks 2013 Bible (Wiley)

Part I: Introducing SolidWorks Basics - Page 1

Chapter 1: Introducing Solidworks - Page 3

Chapter 2: Navigating the Solidworks Interface - Page 27

Chapter 3: Working With Sketches - Page 69

Tutorial: Learning to Use Sketch Relations - Page 109
Tutorial: Using Blocks and Belts - Page 112
Tutorial: Creating Reference Geometry - Page 115

Chapter 4: Creating Simple Parts and Drawings - Page 121

Tutorial: Creating a Simple Part - Page 140
Tutorial: Using Sketch Techniques - Page 141
Tutorial: Using the Hole Wizard - Page 144
Tutorial: Cutting a Slot - Page 146
Tutorial: Creating Fillets and Chamfers - Page 148
Tutorial: Making a Simple Drawing - Page 150

Chapter 5: Using Visualization Techniques - Page 157

Tutorial: Applying Visualization Techniques - Page 191

Part II: Building Intelligence into Your Parts - Page 197

Chapter 6: Getting More From Your Sketches - Page 199

Tutorial: Editing and Copying - Page 222
Tutorial: Controlling Pictures, Text, Colors, and Styles - Page 227
Tutorial: Using Metadata - Page 230
Tutorial: Sketching Calculator - Page 231

Chapter 7: Modelling with Primary Features - Page 235

Tutorial: Bracket Casting - Page 291

Chapter 8: Selecting Secondary Features - Page 297

Tutorial: Creating a Wire-Formed Part - Page 321

Chapter 9: Patterning and Mirroring - Page 325

Tutorial: Creating a Circular Pattern - Page 351
Tutorial: Mirroring Features - Page 352
Tutorial: Applying a Cosmetic Pattern - Page 354

Chapter 10: Using Equations - Page 357

Tutorial: Using Equations - Page 371

Chapter 11: Working With Part Configurations - Page 375

Tutorial: Working With Configurations and Design Tables - Page 410

Chapter 12: Editing, Evaluating, and Troubleshooting - Page 415

Tutorial: Making Use of Editing and Evaluation Techniques - Page 448

Part III: Working with Assemblies - Page 457

Chapter 13: Building Efficient Assemblies - Page 459

Tutorial: Arranging Assemblies - Page 489
Tutorial: Managing the Feature Manager - Page 492

Chapter 14: Getting More From Mates - Page 495

Tutorial: Mating for Success - Page 520

Chapter 15: Patterning and Mirroring Components - Page 525

Tutorial: Creating Component Patterns - Page 535

Chapter 16: Working With Assembly Sketches and Layouts - Page 539

Tutorial: Working With a Layout - Page 549

Chapter 17: Using Assembly Tools - Page 557

Chapter 18: Using Libraries, Assembly Features, and Hole Wizard - Page 581

Tutorial: Working With Smart Components - Page 625
Tutorial: Working With Library Features - Page 628

Chapter 19: Controlling Assembly Configurations and Display States - Page 637

Tutorial: Working With Assembly Configurations - Page 650

Chapter 20: Modelling in Context - Page 655

Tutorial: Working In-Context - Page 684

Chapter 21: Editing, Evaluating, and Troubleshooting Assemblies - Page 691

Chapter 22: Working With Large Scale Design - Page 711

Chapter 23: Animating With the Motion Manager - Page 725

Part IV: Creating Drawings - Page 761

Chapter 24: Automating Drawings: The Basics - Page 763

Chapter 25: Working With Drawing Views - Page 789

Tutorial: Working With View Types, Settings, and Options - Page 820 (drawing template, section view, jogged section line, detail view, prevent automatic relations, broken-out section view, spline, projected view, auxilliary view, break allignment, third-angle, first- angle projection, windows explorer, alternate position view, configurations, exploded state option)

Chapter 26: Using Annotations and Symbols - Page 827

Tutorial: Using Annotations - Page 844 (center mark tool, propagate, centerline tool, note, degree and diameter symbol, symbols library, modifying symbols, blocks, block insertion point, insert block, make block)

Chapter 27: Dimensioning and Tolerancing - Page 847

Tutorial: Working With Dimensions and Tolerances - Page 868 (model items, select all annotations, marked for drawing, surface finish symbol, horizontal ordinate, vertical ordinate, center mark, centerline, dimension text box, bilateral tolerance, document gap, break lines panel, datum marker, geometric tolerance control frame, symmetric tolerance type, detail view, add to ordinate, geometric tolerance tool, flatness)

Chapter 28: Using Layers, Line Fonts, and Colors - Page 873

Tutorial: Using Drawing Display Tools - Page 881 (layers, layer property button, component line font, end cap, hide/show edges)

Chapter 29: Working With Tables and Drawings - Page 885

Tutorial: Using BOMs (Bill of Materials) - Page 903 (exploded, set as anchor, autoballoon, circular split-line balloon, edit description, configurations, toggle drawing, add column to BOM, BOM template)
Tutorial: Using Hole Tables - Page 906 (drawing template, model view, anchor table, next view button, hide hole centers, combine same sizes)
Tutorial: Using Revision Tables - Page 908 (revision table anchor, edit sheet format, edit sheet, attach to anchor, add revision, balloons, custom properties, add columns, merge un-merge cells, insert column, revision table templates)

Chapter 30: Creating Assembly Drawings - Page 911

Tutorial: Creating A simple Assembly Drawing - Page 931 Note: this tutorial is covered verbatum in the Chapter 25 tutorial.
(drawing template, third-angle first-angle projection, windows explorer, standard three view tool, tangent edges with font, alternate position view, configurations, dashed font, exploded state option)

Part V: Using Advanced and Specialized Techniques - Page 935

Chapter 31: Modelling Multibodies - Page 937

Chapter 32: Working With Surfaces - Page 973

Tutorial: Working With Surfaces - Page 993

Chapter 33: Employing Master Model Techniques - Page 1001

Tutorial: Working With Master Model Techniques - Page 1010

Chapter 34: Using Solidworks Sheet Metal Tools - Page 1015

Tutorial: Working With the Insert Bends Method for Sheet Metal Parts - Page 1058
Tutorial: Using the Base Flange Sheet Metal Method - Page 1062

Chapter 35: Creating Sheet Metal Drawings - Page 1069

Chapter 36: Creating Weldments and Weldment Drawings - Page 1081

Tutorial: Working With Weldments - Page 1106

Chapter 37: Using Imported Geometry and Direct Editing Techniques - Page 1115

Tutorial: Importing and Repairing Solid Geometry - Page 1135
Tutorial: Flex and Freeform - Page 1136

Chapter 38: Using Plastic Features - Page 1141

Chapter 39: Using Mold Tools - Page 1173

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